![Rise of the Varmints [Outlaws of Thunder Junction]](https://cdn.shopify.com/s/files/1/0836/1931/6002/files/378c2efc-0316-501d-bddb-e9cfc1790baa_bdb97b8a-1b11-4c61-b43d-c91157216072.png?v=1723841888)
Rise of the Varmints [Outlaws of Thunder Junction]
| Set: | Outlaws of Thunder Junction |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | 3G |
| Colors: | G |
Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.
Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)